Halo Infinite Spring 22
Rules
- All players must be current students from the same university.
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Players are permitted to participate using the Console of their choice via crossplay. Players are permitted to use either a controller or a keyboard and mouse provided that their chosen input device is compatible with the Console
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Teams must have at least 4 players. Teams may add/remove players from team between weeks.
- If teams are more than 20 minutes late they will forfeit match.
- Check in deadline is 6:30pm. Teams who don't check in will not get games for that evening.
- Offensive player and team names are not allowed.
- Verbal abuse is not allowed. In particular any use of racist, sexist, homophobic or any other discriminatory language will lead to a minimum 3 week suspension.
- The "home team" will choose to be Eagle or Cobra at the start of the match. This choice will apply to all games in the match.
- All games will be played using official HCS settings that can be found in game (“Ranked: CTF”; “Ranked: Oddball”; “Ranked: Slayer”; “Ranked: CTF”).
- Maps and game modes played for each round will be predetermined by NSE staff. Maps and modes will be selected from following list of options:
Slayer
Aquarius
Bazaar
Live Fire
Recharge
Streets
Strongholds
Live Fire
Recharge
Streets
Capture the Flag
Aquarius
Bazaar
Oddball
Live Fire
Recharge
Streets
Maps and Modes for first 6 rounds:
Round 1
Streets Strongholds
Recharge Slayer
Live Fire OddballRound 2
Bazaar CTF
Streets Slayer
Recharge Oddball
Round 3
Recharge Strongholds
Live Fire Slayer
Aquarius CTFRound 4
Streets Oddball
Aquarius Slayer
Live Fire StrongholdsRound 5
Bazaar CTF
Recharge Slayer
Live Fire OddballRound 6
Streets Strongholds
Bazaar Slayer
Aquarius CTF
Total number of rounds will be confirmed after week 1 with the number of additional rounds based on number of teams signed up.