RULES SUMMARY
All players must be students from the same university. Graduates who have now finished course may compete if they were still students during the 2018/19 academic year.
Teams must have at least 5 players.
If teams are more than 20 minutes late they will forfeit a map.
Check in deadline is 6:30pm. Teams who don't check in will not get games for that evening.
Offensive player and team names are not allowed.
Verbal abuse is not allowed. In particular any use of racist, sexist, homophobic or any other discriminatory language will lead to a minimum 3 week suspension.
All games should be played on the servers provided. Complete server settings can be found in the full rules.
The following in-game overlays are authorised, all others are forbidden:
cl_showpos 1
cl_showfps 1
net_graph 1
cl_showdemooverlay 1 / -1
Using pause during a round is forbidden (freezetime and once a round has been concluded does not count as during).
Teams are allowed four 30 second tactical pauses per map. Teams may also pause to resolve technical issues.
Map selection for Bo1s will be determined by teams taking turns to veto one map until only one map remains. Choice of side starting side will be determined by a knife round.
Map selection Bo3s
The higher seeded team can elect to be Team A or Team B within the following process:
Team A bans 1 map
Team B bans 1 map
Team A picks the map for game 1 and Team B has side choice
Team B picks the map for game 2 and Team A has side choice
Team B bans 1 map
Team A picks the third map and Team B has side choice
All matches will be ran using the current active duty map pool.
Teams may use coach spectator slot on server. Coaches must be from same university as players.
Jump + Throw grenade binds are allowed.